I picked up 3 of this Scout figure from Star Wars. The mini is pretty cool, and not too expensive $2 - $3 each.
I was thinking of a Unique Hero at first, but maybe Uncommon Hero since they are reasonably priced.
Update: 10/20/2103
Unit Name: (SAAR) WHISPER SCOUT
General: Aquilla
Species: Saar
Type: Uncommon Hero
Class: Scout
Personality: Precise
Size: Medium 5
Points: 55
Stats
Life = 3
Range = 8
Move = 5
Attack = 2
Defense = 3
Special Powers
ADVANCED SPOTTER
When a Scout figure you control attacks a non-adjacent figure with a normal attack, you may add 1 attack die if there is at least one unengaged Whisper Scout you control within 6 clear sight spaces of the targeted figure. When a Sniper you control rolls the 20-sided die for a special power, you may add 1 to your roll if the figure chosen for the special power is within 6 clear sight spaces of a friendly Whisper Scout.
RECON TEAM BONDING
After revealing an Order Marker on this Army Card, after taking a turn with this Whisper Scout, if this Whisper Scout did not destroy a figure, you may immediately take a turn with one other Scout or Sniper Hero you control.
Bio:
The Saar are a race of feline humanoids from the planet Na’bora that have evolved with uncanny mental abilities. The Saar have developed powerful empathic senses that allowed them to attune to the wildlife and plant-life of their homeland.
Throughout their history, the Saar homeworld has been attacked by more technologically advanced species. However the intense psychic connection of the Saar to each other and their native habitat, and their nature strength and fighting prowess, has allowed to defeat these invaders. The Saar have adapted what technology has remained and have found that their psychic abilities allow them to intuitively learn even from machines and devices.
In recent times, an advanced team of Saar rangers came under attack when scouting out a new enemy force. The felines were quickly overrun by Soulborgs and the strange hybrid of “man-and-machine” played haywire with the Saar’s empathy. As the valiant defenders tried to pull the wounded to safety, they were pulled across space and time to Valhalla by Aquilla.
The Arch-Kyrie General tended to the wounded and found a common bond with the people of Na’bora. The Saar learned of the great battle raging on Valhalla and that the villainous generals were targeting their world as well.
The first to join Aquilla’s army were the “Whisper Scouts,” so named by the Mohican River Tribe, because the Saar are both incredibly stealthy but also, they do not speak - only "whispering into the minds" of their allies. These silent warriors are a highly skilled scouts and marksmen. Their rifles have advanced optical sights and fire a deadly pulse of energy plasma that produces little sound or muzzle flash. The Whisper Scouts are best when coordinating in groups and they have adapted their telepathic abilities to send images and messages to their allies on the battlefield. This allows them to assist other marksmen to coordinate attacks on enemy positions and to relay vulnerabilities in defenses.
http://www.ebay.com/itm/Trianii-Scout-Star-Wars-Mini-037-The-Dark-Times-Star-Wars-Miniature-SWM-CMG-/370822343953?pt=Games_US&hash=item5656bbed11
Last edited by Lord Kai on Sun Jan 12, 2014 2:52 pm; edited 11 times in total