First pass at powers for them:
Name: OBSIDIAN WYLDFIRE
General: Utgar
Common Squad
Species: Moltarn
Class: Guards
Personality: Wild
Medium 5
Life: 1
Move: 5
Range: 4
Attack: 3
Defense: 3
60 points
FIRE SHIELD
If an opponent's figure moves adjacent to an Obsidian Wyldfire, roll the 20-sided die. Add 3 to the roll if the Obsidian Wyldfire is on a lava space. If you roll a 15 or higher, the opponent's figure receives a wound. Figures may be targeted only as they move into engagement with an Obsidian Wyldfire. Figures with Lava Resistance are not affected by Fire Shield.
LAVA MASTERY
When an Obsidian Wyldfire is on a molten lava space, add 2 to its Range, Attack and Defense. When an Obsidian Wyldfire is on a lava field space, add 1 to its Attack and Defense.
LAVA RESISTANT
Obsidian Wyldfires never roll for molten lava damage or lava field damage and do not have to stop in molten lava spaces.
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Then I need to update Deathstorm to likely give him bonding with them.
Note: Making them Moltarn species instead of Elementals so that Kurrok cannot re-birth them.
Update: found these at Troll & Toad for $1 each so I went ahead and ordered enough to own 6 squads - as I am considering going with them as a common squad. I'll pass along a full squad to the Schafte Brothers.
- Spoiler:
Archive:
ETERNAL FLAME
When an Obsidian Wyldfire is destroyed, you may place it on a Unique Hero’s Army Card with the Lava Resistant special power. After taking a turn with a Unique Hero that has an Obsidian Wyldfire, you may roll the 20-sided die. If the Unique Hero is on molten lava space, add 5 to your roll. If you roll a 13 or higher, place an Obsidian Wyldfire from this Army Card on a space adjacent to that Unique Hero.
Last edited by Lord Kai on Fri Dec 30, 2016 3:31 am; edited 1 time in total