Tawarthion, Prime Master of the Forest
Hailing from Eberron, the elven enchanter Tawarthion (Tah-WAHR-thee-on) joined the Order of Primordials after over a century of studying sorcery and druidic magics. Channeling his fey blood, as well as rituals for crafting enchanted items, Tawarthion was able to infuse mystical energies into plant life. These energies allowed plants to move and grow, taking limited humanoid forms known as the Sylvan Animae.
Hoping to expand his control of woodland magic, Tawarthion created an organic suit of armor composed of plant life. This armor was similar to the husks used to house the energies of the Sylvan Animae. It provided protection nearly as strong as plate armor and increased his own strength. To use the bio-armor, Tawarthion enters a dreamlike state where his spirit leaves his body and inhabits the husk. In this way, his mortal body is safe and only the armor is at risk. With his apprentices watching over him, Tawarthion can travel in the bio-armor for several miles before the mystical connection begins to fray.
To augment the connection between his host body and the bio-husk, Tawarthion crafted the Sylvan Animate with the same basic structure as his armor. Because of this, Tawarthion is able to transport his spirit into the husk of an Animae, and with the assistance of a complex conjuration spell, transfer the bio-armor as well. With this spirit transfer, Tawarthion can enter the form of one of his Animae, essentially switching locations with them.
In order to keep the bio-armor functioning, it draws upon stored energy within other Animates, such as the Sylvans or other tree spirits like the Eilan Sidhe. If the armor is destroyed, the mystical energy powering the bio-armor can be shifted back and distributed to the other Animae husks. The Sylvans can take that surge of power and channel it into greater physical strength for their attacks.