Derek S Mon Feb 03, 2014 11:22 am
NAME OF THE TEST UNIT: Ellessar
THEME TEST: Are there are any powers or stats on the test unit card that do not accurately reflect the theme or likeness of what the character should be able to do? Also consider whether or not this character's powers should affect destructible objects.
I think the character is very thematic
FUN TEST: Was the unit fun to play?
Yes
FUN OPPOSITION TEST: Was the unit acceptable to play against? Could it be considered annoying?
Not any more than any range is against melee. If two skulls were continuously rolled it could be annoying, but less than Frenzy, Berserker, or some other powers. I think the unit is fun to play against all in all.
USAGE TEST: Were all of the powers on this card used, or at least usable?
His base attack and special attack were both used.
STRATEGY TEST: Does the unit offer any real strategy or interesting tactics to the overall game?
He provides a cheap filler with range. Deciding to use his rapid shot or base attack is interesting.
BONDING TEST: Compare the unit card with all currently existing Bonding abilities. Are there any Bonding loops that do not stop appropriately?
Being a Precise Archer he doesn't bond with anyone.
SYNERGIES TEST: Think of all the current cards that would have synergy with the unit card. Are there any factors that could break the game by making a unit too powerful or too weak?
Acolarh's defense aura and movement bonding, and Kyntela's defense boost are the only synergies I see and neither break the game.
POWER CHECK: When considering the test unit against all existing units (including released C3V and SoV units) and all glyphs, are there any powers that could be overamplified and break the game? Each power should define when it takes place, who or what it affects, and what conditions (if any) apply.
Ellessars actions are clearly stated and I can't think of anything that would break the game.
DRAFTING TEST: Is this unit worth drafting?
Yes
MIRROR TEST: Consider the test unit against itself. Are there any loops that would upset the balance of the Game?
Nope
ARMY TEST 1
Did the unit perform adequately? What should be the unit's point value? Give a brief summary.
40 pts works. Yes Ellessar performed adequately. He put 2 wounds on Cyprien and killed 3 Tomb Skeletons. Using Rapid Shot he went 2,2,1. 1. 0. 2,1. in his 4 attempts. He used his base attack twice.
Map: [Stroll in the park or Stone bridges- 1 rotv 2 tj]
Units: Army 1: [Cyprien, Sonya, Iskra, Retchets, Tomb skeletons x3, Jean de Ascalon,] VS Army 2: [KoW x3, Finn, Thorgrimm, Eldgrimm, Ellassar] Blunder on my part, should have been Tombs x2 and Suduma but I pulled the figures wrong. Knights had an advantage by 80ish points before starting
This is the same report for Jean de Ascalon.
Jean de Ascalon hogs the X marker throughout, and takes 2 other order markers in the 1st 2 rounds. This leads to Iskra being able to summon the Retchets, but they are too afraid to get into the Knights zone they opt to go for 2 glyphs (attack +1 and unique attack +1.) The 3rd tries to get Eldgrim who had the belt of strength glyph, and this backfires as the retchet goes down to Eldgrimm. Cyp loves the 2 glyphs and Jean's bonus and goes on a rampage (I forget how fun he can be). The Knights and Finn put 2 wounds on him and Ellassar put 2 on him, but at this point Cyp is full life. Finn and several knights are vampired before the multi-turn squad becomes too much. The Knights & co get the Retchets and take over the glyphs. The very next round the Airborne drop (enhanced by Finn and Eldgrimm and the 2 attack glyphs, but they roll horribly with their 6 to 8 dice managing to only kill Jean, put 2 wounds on Iskra, kill Cyp, and 1 Tomb skeletons. Cyprien didn't fare much better over the 2 rounds this took with his attack or chilling touch. Ultimately the Tomb skeletons and Iskra got the last 3 Airborne. The Skeletons get Thorgrimm and 2 KoW before falling to Ellassar and his height, glyph boosted attack. Full life Ellassar and 2 Kow remain.
Final Thoughts. I like Ellessar and think he is done. The only change I could see is upping his life to 4 but that isn't a big deal.