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    W3 Konrad Von Bramgur- released

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    Lord Kai

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    Re: W3 Konrad Von Bramgur- released

    Post  Lord Kai on Fri Nov 14, 2014 11:21 pm

    That is an interesting Army idea, with an all NWHC build : )

    Konrad ... 110
    Sacred Fusiliers x2 ... 250
    Shadow Slayers x3 ... 610
    = 610
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Wed Nov 19, 2014 12:46 pm

    Card looks good and error free. I wouldn't mind playtesting a bit before finalizing range of flame of devotion and points.
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Sun Nov 23, 2014 12:12 pm

    NAME OF THE TEST UNIT: Konrad Von Bramgur

    THEME TEST: Are there are any powers or stats on the test unit card that do not accurately reflect the theme or likeness of what the character should be able to do? Also consider whether or not this character's powers should affect destructible objects. PASS.

    FUN TEST: Was the unit fun to play? PASS. With Konrad bonding with the escort of Fusiliers, Konrad was able to deliver three Accusation of Evil makers in both games, and he had the staying power to cause some damage on his own.

    FUN OPPOSITION TEST: Was the unit acceptable to play against? Could it be considered annoying? PASS.

    USAGE TEST: Were all of the powers on this card used, or at least usable? PASS – although he was not successful with the Flame of Devotion rolls in seven attempts.

    STRATEGY TEST: Does the unit offer any real strategy or interesting tactics to the overall game? PASS.

    BONDING TEST: Compare the unit card with all currently existing Bonding abilities. Are there any Bonding loops that do not stop appropriately? PASS.

    SYNERGIES TEST: Think of all the current cards that would have synergy with the unit card. Are there any factors that could break the game by making a unit too powerful or too weak? INCONCLUSIVE – still more army build options to play test through – Werewolf Lord, Axegrinders . . .

    POWER CHECK: When considering the test unit against all existing units (including released C3V and SoV units) and all glyphs, are there any powers that could be overamplified and break the game? PASS. Those Slayers sure warrant their points with the Accusation Markers on opponent’s cards.

    DRAFTING TEST: Is this unit worth drafting? PASS.

    MIRROR TEST: Consider the test unit against itself. Are there any loops that would upset the balance of the Game? PASS.

    ARMY TEST

    BATTLE 1
    Did the unit perform adequately? What should be the unit's point value? Give a brief summary. [insert pass/fail, point value, and brief summary] INCONCLUSIVE. Skerak’s most valuable game was his first one when he took 3 wounds early and then held the Move+2 glyph the rest of the battle. In the second game, he got into the frey and took out a few Fusiliers while tying down Konrad, and then finally killing him.

    Map: Custom by Damon that included RotV, TJ, RttFF, and BftU

    Army 1 (Damon): Konrad Von Bramgur, Shadow Slayers x2, Sacred Fusiliers x2 = 495 points.
    VS
    Army 2 (Kai): Quasatch Hunters x3, Sylvan Animae x3, Tawarthion = 500 points.

    Battle Report: Konrad ran out with the Fusiliers early, delivered the black markers and then retreated to safety with 4 wounds until the last round when he helped to take out the last Sylvan. Bonding with the Fusiliers bumped his value immensely and made it much easier to make the Accusations. Konrad won with one left left and one Fusilier remaining for a total of 42 points left.

    Map: Custom by Damon that included RotV, TJ, RttFF, and BftU

    Army 1 (Kai): Konrad Von Bramgur, Shadow Slayers x2, Sacred Fusiliers x2 = 495 points.
    VS
    Army 2 (Damon): Deathchasers x4, Nerak, Ogre Pulverizer,
    Skerak = 480 points.


    Battle Report: Konrad was able to place accusation markers on Chasers, Skerak, and the Ogre. The Chasers held the Move+2 glyph most of the battle. Skerak killed a few, tied down Konrad, and finally killed him. Kai had to be cautious in bringing in a Fusilier to provide support for Konrad. It came down to one Fusilier against a few of Damon’s figures and the Fusilier did well. Skerak finally fell, the Ogre fell to his own counter strike, but Nerak and the last Chaser pulled in out for a 68 point win.

    Final thoughts: I used to think that Konrad was a bit overpriced, but after the play tests, 115 points seems about right, maybe even 120. He failed on all of his Flame of Devotion rolls, which limited his potential value. An army of Konrad, Fusiliers x1, Axegrinders x3, and Morgrimm for 515 might be next for playtesting.
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Fri Feb 06, 2015 1:39 am

    Bio rough draft

    Even the Kresnik have not read some books, nor encountered the Evils that Konrad Von Bramgur has.  Through this knowledge Konrad can often detect the origins of Evil, and those that are not afraid can become empowered to overcome this evil.  With this empowerment, Konrad can call to the flames (seen in some book surely few eyes have seen), and if the heart of the slain is still pure enough, empowered enough, they can defeat death itself.
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Fri Feb 06, 2015 8:40 pm

    The Book of Konrad Von Bramgur

    NWHC WAVE 3- ?



    - Rulings and Clarifications -
    _______________________________________



    - Combinations and Synergies -

    Synergy Benefits Offered
    -Konrad Von Bramgur: Flame of Devotion 15

    -Hybrid figures may benefit from Konrad Von Bramgur’s FLAME OF DEVOTION 15 20-sided die roll to ignore wounds.  
    Hybrid figures include: Shadow Slayers of Kresnik, Anubian Alpha, Van Nessing, figures affected by the Werewolf Lord’s Lycanthropy markers.
    -Konrad Von Bramgur: Accusation of Evil
    -Fearless figures may benefit from Konrad Von Bramgur’ ACCUSATION OF EVIL marker attack bonus.
    Fearless figures include: Axegrinders of Burning Forge, Capt. John Varan, Earth Elemental, Eltahale, Frost Giant of Mohr, Moltenclaw, Alpha-Prime Enforcer, Richter, Shadow Slayers of Kresnik, Kronan,  
    -Divine Grimoire: Bishop Thaddeus
    Being a Devout figure, if Konrad Von Bramgur is destroyed you may add a Gold Devotion attack bonus to Bishop Thaddeus’ card.

    Synergy Benefits Received
    -Baron Sebastian: Forced March

    Having a Devout Personality, Konrad Von Bramgur may benefit from Baron Sebastian's FORCED MARCH movement bonus.
    -Count Raymond: Devout Leadership
    Having a Devout personality, Konrad Von Bramgur may benefit from Count Raymond’s DEVOUT LEADERSHIP movement bonus.
    -Divine Grimoire: Devout figures
    Having a Devout Personality, Konrad Von Bramgur may benefit from Bishop Thaddeus’ DIVINE GRIMOIRE gold devotion marker attack bonus.
    -Holy Order Bonding: Monk and Cleric Unique Hero Bonding
    Being a Cleric, Konrad Von Bramgur may benefit from the Sacred Fusiliers Holy Order Bonding.
    -Holy Guard: Sacred Fusiliers
    As a Cleric, Konrad Von Bramgur may benefit the Sacred Fusiliers HOLY GUARD defense bonus.

    Synergy Imposed
    -Baron Sebastian: Forced March

    Having a Devout Personality, Konrad Von Bramgur may be wounded from Baron Sebastian's FORCED MARCH.
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Tue Feb 17, 2015 2:26 am

    Wow, I didn't realize there were that many Fearless figures to give a bonus to. I'm glad we didn't drop Konrad's points below 115. This guy has much more potential inclusion in army builds than I originally thought. Awesome! With this realization and through the bio, I have more appreciation for the fullness of Konrad Von Bramgur - well done!

    No suggested changes to the army card text, but here is the updated card with improved fogging and a lighter background:





    Here are my suggestions on the rough draft of the bio:

    Character Bio:
    Even the Kresnik have not read all of the secret books, nor encountered all of the evils that Konrad Von Bramgur has. Teetering on the fringes of complete blamelessness and full corruption, Konrad is a truly tested. Through his accomplished knowledge of the books and his battles with the dark forces, Konrad has gained the ability to detect the origins of Evil itself, and those that are not afraid can become empowered to overcome Evil. With this sanctification, Konrad can call to the flames of righteousness, and if the heart of the slain is still pious enough, the slain can defeat death itself.


    Last edited by Nomad on Tue Mar 03, 2015 8:02 pm; edited 1 time in total
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Thu Feb 26, 2015 8:52 am

    would Mark of Evil be better than accusation of evil?
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Fri Feb 27, 2015 8:37 pm

    Good question . . . I like the Accusation of Evil better. It seems to fit - Konrad goes around accusing others of evil (whether they are or not doesn't really matter). Mark of Evil sounds like he is tainting/turning them evil.
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Fri Feb 27, 2015 11:42 pm

    Yea, I like accusation of evil better, but with his bio I was kind of thinking something that recognizes (not accuses) evil might be better. Any ideas?
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Sat Feb 28, 2015 12:21 pm

    I like Accusation of Evil. In my mind, as a hybrid who teeters on being good and knowing too much about the dark side, he can recognize evil, but he can also accuse when it benefits. I guess this stems from our original discussions long ago of Konrad being kind of like a member of the inquisition (which was how you conjured up the name, right?).
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Sat Feb 28, 2015 12:27 pm

    Yes, and I'll stop tinkering here. I think the card, language, etc. are all good.
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Sat Mar 21, 2015 3:09 pm

    Konrad has been released on Heroscapers.com

    Nice work!
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    Derek S

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    Re: W3 Konrad Von Bramgur- released

    Post  Derek S on Thu Dec 08, 2016 12:40 pm

    We need to consider are wording here. If we make any changes, we should do it with the upcoming releases. Kind of a bump here.
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    Nomad

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    Re: W3 Konrad Von Bramgur- released

    Post  Nomad on Fri Dec 09, 2016 3:14 pm

    ACCUSATION OF EVIL
    Konrad Von Bramgur starts the game with 3 black Accusation of Evil Markers on his Army Card. After moving and before attacking, you may place one Accusation of Evil Marker on an adjacent figure's Army Card (or cards if your opponent has more than one Common Army Card for that figure). For the duration of the game, all Fearless figures you control add 1 die to their normal attack when attacking a figure with an Accusation of Evil Marker on their Army Card(s).

    I will update the card and make changes on Heroscapers shortly.

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    Re: W3 Konrad Von Bramgur- released

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