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Cryptic Alliance

Digital Domain for the Discussion and Discourse of Dungeons, Dragons, and other Distractions


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    Cogs- AT-43 Brainstorming Phase

    Derek S
    Derek S


    Posts : 1354
    Join date : 2013-05-26

    Cogs- AT-43 Brainstorming Phase Empty Cogs- AT-43 Brainstorming Phase

    Post  Derek S Wed Mar 09, 2016 8:07 am

    Rackham, AT-43-Cogs, Warmongers Attachment Box #2 (squads) T-Regulator Hero Box (heroes)

    Cogs- AT-43 Brainstorming Phase Cogs_w10


    Character Name
    NWHC Wave ? – Wave Title - Pack Title

    < Insert Card Images Here>

    PDF DOWNLOAD, front
    PDF DOWNLOAD, back


    Figure: Game, Set, Figure Name, Figure #

    General:Valkrill
    Planet:?

    Species:?
    Common Squad (4 figures)
    Class: Drone, Cyborg, ?
    Personality: Militaristic, Precise, ?
    Medium 6

    Life: 1
    Move: 6
    Range: 4 or 5 or 1?
    Attack: 2 or 3
    Defense: 3
    ? Points

    Valkrill ? Bonding
    Before taking a turn with ?, you may first take a turn with any ?hero that follows Valkrill.

    Quantum Weapons Special Attack
    Range 4 or 5.  Attack Special.
    Choose a figure to attack, roll 2 less attack die than the defense number listed on that army card to a minimum of 0.  Quantam Weapons Special attack can only be used if you did not use Valkrill ? Bonding.


    Character Bio:
    Copy text here.


    - Rulings and Clarifications -

    - N/A

    - Combinations and Synergies -

    Synergy Benefits Offered

    -Figure Name: Power
    Plain Text

    Synergy Benefits Received

    -Figure Name: Power
    Plain Text

    Synergy Imposed

    -Figure Name: Power
    Plain Text
    hero 1                                                                                                          hero 2                                                                                                          hero 3

    Cogs- AT-43 Brainstorming Phase 1287010


    Last edited by Derek S on Sun Jul 19, 2020 11:05 am; edited 7 times in total
    Nomad
    Nomad


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    Post  Nomad Mon May 23, 2016 10:29 pm

    Are these similar to Eradicators? Are you thinking Valkrill, Utgar, or other? Any thoughts on stats/powers/etc?
    Derek S
    Derek S


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    Post  Derek S Sun Mar 08, 2020 12:01 pm

    Just bumping this as would like to start developing.
    Derek S
    Derek S


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    Post  Derek S Wed Mar 25, 2020 6:56 pm

    Hero 1
    NWHC Wave ? – Wave Title - Pack Title

    < Insert Card Images Here>

    PDF DOWNLOAD, front
    PDF DOWNLOAD, back


    Figure: Game, Set, Figure Name, Figure #

    General:  Valkrill
    Planet:?

    Species:?
    Unique Hero
    Class: Medic ?
    Personality: ?
    Medium 6

    Life: 4
    Move: 6
    Range: 1
    Attack: 4
    Defense: 4
    ? Points

    Cloning
    If a ?common squad? is destroyed within 6 spaces of ?this Hero? you may place that figure on this card.  Instead of taking a turn with ?this Hero?  you may place a ?common squad? adjacent and your turn immediately ends.

    Evolutionary Healing
    After taking a turn with ?this Hero? you may remove 1 wound marker from this card.


    Character Bio:
    Copy text here.


    - Rulings and Clarifications -

    - N/A

    - Combinations and Synergies -

    Synergy Benefits Offered

    -Figure Name: Power
    Plain Text

    Synergy Benefits Received

    -Figure Name: Power
    Plain Text

    Synergy Imposed

    -Figure Name: Power
    Plain Text

    Hero 2
    NWHC Wave ? – Wave Title - Pack Title

    < Insert Card Images Here>

    PDF DOWNLOAD, front
    PDF DOWNLOAD, back


    Figure: Game, Set, Figure Name, Figure #

    General: Valkrill
    Planet:?

    Species:?
    Unique Hero
    Class:?
    Personality:?
    Medium 6

    Life: 5
    Move: 6
    Range: 1
    Attack: 4
    Defense: 3
    ? Points

    Quantum Missile Special Attack
    Range 6.  Attack 1.
    When ?this hero? attacks with Quantum Missile Special Attack he may attack 3 additional times.  He cannot attack the same figure more than once.  Figures attacked by Quantum Missile Special attack subtract 2 from their defense dice.


    Evolutionary Healing
    After taking a turn with ?this Hero? you may remove 1 wound marker from this card.


    Character Bio:
    Copy text here.


    - Rulings and Clarifications -

    - N/A

    - Combinations and Synergies -

    Synergy Benefits Offered

    -Figure Name: Power
    Plain Text

    Synergy Benefits Received

    -Figure Name: Power
    Plain Text

    Synergy Imposed

    -Figure Name: Power
    Plain Text

    Hero 3
    NWHC Wave ? – Wave Title - Pack Title

    < Insert Card Images Here>

    PDF DOWNLOAD, front
    PDF DOWNLOAD, back


    Figure: Game, Set, Figure Name, Figure #

    General: Valkrill
    Planet:?

    Species:?
    Unique Hero
    Class:?
    Personality:?
    Medium 6

    Life: 4
    Move: 6
    Range: 4 or 5
    Attack: 3
    Defense: 3
    ? Points

    Cloning
    If a ?common squad? is destroyed within 6 spaces of ?this Hero? you may place that figure on this card.  Instead of taking a turn with ?this Hero?  you may place a ?common squad? adjacent and your turn immediately ends.

    Evolutionary Healing
    After taking a turn with ?this Hero? you may remove 1 wound marker from this card.

    Double Attack
    When ?this hero? attacks, he may attack 1 additional time.


    Character Bio:
    Copy text here.


    - Rulings and Clarifications -

    - N/A

    - Combinations and Synergies -

    Synergy Benefits Offered

    -Figure Name: Power
    Plain Text

    Synergy Benefits Received

    -Figure Name: Power
    Plain Text

    Synergy Imposed

    -Figure Name: Power
    Plain Text
    Derek S
    Derek S


    Posts : 1354
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    Post  Derek S Thu Mar 26, 2020 1:37 pm

    Maybe Bio-Mechanical Healing instead of Evolutionary Healing.
    Nomad
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    Post  Nomad Thu Mar 26, 2020 9:11 pm

    I like the theme, synergy, and powers you got started here.

    With so many figures to integrate, it may take me a while to sort through it all.

    Initial thoughts, starting with the squad:

    Quantum definition: "a discrete quantity of energy proportional in magnitude to the frequency of the radiation it represents"

    Which fits your power - the attack is proportional to the defenders defense, which seems to be better against figures/heroes with higher defense.

    Here is another thought that would be make the squad better against all figures, particularly squadies. I am not sure if it is better, and I think it has been done before:

    Quantum Weapons Special Attack
    Range 5. Attack 2 or 3.
    For each skull rolled, the defending figure rolls 1 less defense die. Quantam Weapons Special attack can only be used if you did not use Valkrill? Bonding.

    More thoughts to come . . .
    Derek S
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    Post  Derek S Fri Mar 27, 2020 8:34 pm

    Read through the cogs army book and most of the theme/powers are somewhat based off of that. The Quantum is basically what that race called their lasers. They were highly evolved to where they basically cloned to keep their performance at peak performance. That it translated to an interesting army, although would most definitely alter outside the cogs book if we want to go that way.
    Nomad
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    Post  Nomad Fri Mar 27, 2020 9:23 pm

    Sounds good. I know nothing about the Cogs.
    Derek S
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    Post  Derek S Sun Mar 29, 2020 7:50 pm

    for Quantum Weapons we could go with defender rolls 1 less for each skull, or 2 less than defenders defense on card to a maximum of 4, or attack of 2 where skulls count double. These were just some thoughts as the original is a little to scary for high defenders. Will keep on brainstorming here.
    Derek S
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    Post  Derek S Mon Apr 06, 2020 10:34 am

    could also add a 3rd power

    Quantum Overload
    If 2 or more ?(Squad figures)? target and attack the same figure with Quantum Weapons special attack, destroy those figures.

    Kind of trying to keep them from taking down big figures in one turn.

    or,

    If they fail to inflict a wound with Quantum Weapons Special Attack, destroy that figure.
    Nomad
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    Post  Nomad Fri Jul 03, 2020 7:16 pm

    I do have AT 43 Hunters Cog Unit Box, but none of the other AT 43 Cogs.

    Cogs- AT-43 Brainstorming Phase 94ce6ddf1b500e1fe1a47abb0f9056fd

    EDIT: A number of places still sell the T-Regulator Hero Box.

    EDIT 2: Can't find the Warmongers box anywhere. How many do you have?
    Derek S
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    Post  Derek S Fri Jul 03, 2020 7:38 pm

    I do not have that box. Do we want to make this a Unique Squad instead of common? Kai, do you have any of these figures? If we went unique we could tie in to the Therrians a bit more possibly.
    Nomad
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    Post  Nomad Fri Jul 03, 2020 7:49 pm

    Can't find the Warmongers box anywhere. How many do you have?

    If they were made to be unique squads, we could give them a cloning-rebirth type of power. Since three of the figures are so similar in the Warmongers box, you get even go with common hero.
    Derek S
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    Post  Derek S Fri Jul 03, 2020 7:58 pm

    Have 4 of the Warmongers box. 1 of the other box, and not the one you have. I should have bought more when MM was selling them for $5 a box. Oh well. Unique squad of 4 with cloning or such works for me. 1 for each of us, and 1 to give away, unless Kai has a bunch.

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