Going to update op with some changes. Upping Borvund’s attack to 4. Keeping no leaving engagements for dwarf figures, (maybe friendly fearless?). Also dropping the 2 special attacks and changing to
BEAR MAUL
SPECIAL ATTACK
Range 1. Attack 3
When Borvund attacks with Bear Maul Special Attack, the defending figure rolls 1 less defensive for each skull rolled. If Borvund rolls a skull on every die, the defending figure receives a wound for every skull, and cannot roll any defense dice.
BEAR MAUL
SPECIAL ATTACK
Range 1. Attack 3
When Borvund attacks with Bear Maul Special Attack, the defending figure rolls 1 less defensive for each skull rolled. If Borvund rolls a skull on every die, the defending figure receives a wound for every skull, and cannot roll any defense dice.