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    W5 - Khorlis Scirh, Play Testing

    Nomad
    Nomad

    Posts : 1981
    Join date : 2013-05-26

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    Post  Nomad on Sun Dec 04, 2016 1:56 pm

    KHORLIS SCIRH
    NWHC Wave ? – Wave Title - Pack Title

    W5 - Khorlis Scirh, Play Testing Y4mXPsbTvdPBcdNZgIQUlbQ9oh1LWQuQKLAZ6Snn0EIGm5au5KKAfl4JNqYfSg2V4Km1HLTM7TH88-lFcXZmTHWkeHtbeWWGaFHW4PS3iEUXHb7GWdDaAS5R9RF_pJHvurWjrOTQlIE0WklLrbs4KT46YqToglVPQULSUNLyO5hKOBg4eiGgBwuW4wllSVHeIS0zomew2wejsHIEsUVxaH4Fw?width=1024&height=961&cropmode=none

    W5 - Khorlis Scirh, Play Testing Y4mnS3Qs9s8ax4KGjXEC88sPllX5b-QzvbxBUpU1zk_l-M4BDMPi_IjMdZ-QJ60XxI55B84UZdSSFXkDBxI_DJQ32tfWgj9HfvZtg0edfEoIZLgD6qvch4UPdSXuhTeu5ZQEaaZvBKLEAdSsCz1y366wFtRtqqG3EQj9QpSE7ok2oeUfX1aVZ6zxF7ENFJWAtYcDWy3A80vaA0_fPkplSfp2Q?width=1024&height=966&cropmode=none

    PDF DOWNLOAD, front
    PDF DOWNLOAD, back

    Figure: Rackham, Confrontation, 2nd Edition Kheris Hero

    General: Valkrill
    Planet: Icaria

    Species: Icarian
    Unique Hero
    Class: Fighter
    Personality: Bold
    Medium 5

    Life: 4
    Move: 5
    Range: 1
    Attack: 4
    Defense: 2
    60 Points

    COMBAT CHALLENGE
    When an opponent's figure that is adjacent to Khorlis Scirh attacks with a normal or special attack, it must attack Khorlis Scirh.

    GIANT KILLER
    When Khorlis Scirh attacks huge figures, add 2 attack dice.

    IRON TOUGH RESOLVE
    When rolling defense dice against a normal or special attack, Khorlis Scirh always adds 1 automatic shield to whatever is rolled.


    Character Bio:
    Copy text here.


    - Rulings and Clarifications -

    - N/A

    - Combinations and Synergies -

    Synergy Benefits Offered

    -Figure Name: Power
    Plain Text

    Synergy Benefits Received

    -Figure Name: Power
    Plain Text

    Synergy Imposed

    -Figure Name: Power
    Plain Text


    Last edited by Nomad on Fri Jun 30, 2017 11:59 am; edited 4 times in total (Reason for editing : Updated cards and powers)
    Nomad
    Nomad

    Posts : 1981
    Join date : 2013-05-26

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    Post  Nomad on Thu Mar 23, 2017 3:45 am

    Bump.

    The powers are listed below the card image. Think about how this figure would play with Nessa and Valestrio.

    Just throwing out some ideas to get the ball rolling.
    Lord Kai
    Lord Kai

    Posts : 1659
    Join date : 2013-05-26
    Location : Seattle

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    Post  Lord Kai on Thu Mar 23, 2017 7:02 pm

    Nomad wrote:Bump.

    The powers are listed below the card image. Think about how this figure would play with Nessa and Valestrio.

    Just throwing out some ideas to get the ball rolling.

    Should he have something to help focus the Cultists' dragon slaying?

    COMBAT CHALLENGE
    When an opponent's figure adjacent to Khorlis Scirh attacks with a normal or special attack, it must attack Khorlis Scirh.

    GIANT KILLER
    When Khorlis Scirh attacks a large or huge figure, add 2 attack dice.

    IRONHEART RESOLVE
    When rolling defense dice against a normal or special attack, Khorlis Scirh always adds 1 automatic shield to whatever is rolled.
    Derek S
    Derek S

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    Join date : 2013-05-26

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    Post  Derek S on Thu Mar 23, 2017 11:14 pm

    the giant killer addition is pretty interesting
    Lord Kai
    Lord Kai

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    Join date : 2013-05-26
    Location : Seattle

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    Post  Lord Kai on Thu May 18, 2017 8:15 pm

    Suggestions:


    KHORLIS SCIRH

    Figure: Rackham, Confrontation, 2nd Edition Kheris Hero

    General: Valkrill
    Planet: Icaria

    Species: Icarian
    Unique Hero
    Class: Fighter
    Personality: Bold
    Medium 5

    Life: 4
    Move: 6
    Range: 1
    Attack: 4
    Defense: 2
    80 Points

    COMBAT CHALLENGE
    When an opponent's figure adjacent to Khorlis Scirh attacks with a normal or special attack, it must attack Khorlis Scirh.

    GIANT KILLER
    When Khorlis Scirh attacks a large or huge figure, add 2 attack dice.

    IRONHEART RESOLVE
    When rolling defense dice against a normal or special attack, Khorlis Scirh always adds 1 automatic shield to whatever is rolled.
    Nomad
    Nomad

    Posts : 1981
    Join date : 2013-05-26

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    Post  Nomad on Fri Jun 09, 2017 7:05 pm

    Thanks for contributing!

    I would like to keep this figure at 60 points, or maybe 70. If he is 80, another squad of Cultists would be preferred, in my opinion. Perhaps keep his move at 5?

    I like the addition of Ironheart Resolve, but might change it to IRON TOUGH RESOLVE - because it combines the Iron Resolve and Tough powers.

    Giant Killer looks cool as well.
    Lord Kai
    Lord Kai

    Posts : 1659
    Join date : 2013-05-26
    Location : Seattle

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    Post  Lord Kai on Sat Jun 10, 2017 10:28 am

    Nomad wrote:Thanks for contributing!

    I would like to keep this figure at 60 points, or maybe 70. If he is 80, another squad of Cultists would be preferred, in my opinion. Perhaps keep his move at 5?

    I like the addition of Ironheart Resolve, but might change it to IRON TOUGH RESOLVE - because it combines the Iron Resolve and Tough powers.

    Giant Killer looks cool as well.

    For 60 points - yeah, I'd drop to Move 5 or his Life to 3 but that's dangerous : P

    Do you think of Combat Challenge as his signature power? He might need the Move 6 to zip up into engagement and keep pace with the Cultists.
    Nomad
    Nomad

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    Join date : 2013-05-26

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    Post  Nomad on Sun Jun 18, 2017 10:30 pm

    I have reworded Combat Challenge to be the same as Tandros. I have reworded Giant Killer to be the same as Sir Dendrick (only huge, no large). I have renamed the resolve power. Keeping stats the same for now.

    Life: 4
    Move: 5
    Range: 1
    Attack: 4
    Defense: 2
    60 Points

    COMBAT CHALLENGE
    When an opponent's figure that is adjacent to Khorlis Scirh attacks with a normal or special attack, it must attack Khorlis Scirh.

    GIANT KILLER
    When Khorlis Scirh attacks huge figures, add 2 attack dice.

    IRON TOUGH RESOLVE
    When rolling defense dice against a normal or special attack, Khorlis Scirh always adds 1 automatic shield to whatever is rolled.

    Updated card coming soon. Play testing will commence if no objections . . .

    Lord Kai
    Lord Kai

    Posts : 1659
    Join date : 2013-05-26
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    Post  Lord Kai on Mon Jun 19, 2017 1:27 am

    Go for Play-Testing!
    Nomad
    Nomad

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    Join date : 2013-05-26

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    Post  Nomad on Mon Jun 19, 2017 6:36 pm

    Card and powers have been updated in the OP.
    Lord Kai
    Lord Kai

    Posts : 1659
    Join date : 2013-05-26
    Location : Seattle

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    Post  Lord Kai on Wed Jun 21, 2017 7:33 pm

    Nomad wrote:Card and powers have been updated in the OP.

    Beyond normal OM's, the only Bonding option for Khorlis is Nessa' -

    ICARIAN DOMINATION
    Before taking a turn with Nessa Scirh, you may take a turn with 1 Icarian squad or 1 Icarian hero you control. Any figure taking a turn with Icarian Domination must start their turn adjacent to Nessa Scirh.



    Right?
    Nomad
    Nomad

    Posts : 1981
    Join date : 2013-05-26

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    Post  Nomad on Wed Jun 21, 2017 8:51 pm

    correct, just Nessa

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