We got that play test in with Kai's revised suggestion. It was only one play test, but it seemed to bump Skerak's value. Being able to throw the axe and then move 5 spaces anywhere to attack another figure was impressive. I think I might edit it to put a little bit of constraints on the power - because he does have to go and pick up his axe to attack again. How is this?
AXE HURL AND CHARGE SPECIAL ATTACK
Range Special. Attack Special.
If Skerak begins his turn unengaged, instead of moving and attacking normally, he may use his Axe Hurl and Charge Special Attack. Choose a figure within 4 spaces of Skerak to attack and roll 3 attack dice. If the defending figure receives one or more wounds from that attack, you may move Skerak up to 5 spaces adjacent to the chosen figure or on the space the chosen figure previously occupied. If Skerak ends his movement adjacent to any figure or destructible object, he must attack again rolling 4 attack dice.
I'm still leaning towards TROPHY LUST as the name of the other power.
AXE HURL AND CHARGE SPECIAL ATTACK
Range Special. Attack Special.
If Skerak begins his turn unengaged, instead of moving and attacking normally, he may use his Axe Hurl and Charge Special Attack. Choose a figure within 4 spaces of Skerak to attack and roll 3 attack dice. If the defending figure receives one or more wounds from that attack, you may move Skerak up to 5 spaces adjacent to the chosen figure or on the space the chosen figure previously occupied. If Skerak ends his movement adjacent to any figure or destructible object, he must attack again rolling 4 attack dice.
I'm still leaning towards TROPHY LUST as the name of the other power.