Simplifying - going to drop the Conjured Controller idea. I really like the concept - but it is too word heavy. This makes him less useful without Bonding but easier to fit into different army builds.
Unit Name: MALLEKIM
General: UTGAR
Species: Djinn
Type: Unique Hero
Class: Minion
Personality: Tormented
Size: MEDIUM 6
Points: 80
Stats
Life: 3
Move: 6
Range: 5
Attack: 3
Defense: 6
Special Powers
VORTEX ORB
Instead of attacking, choose a space within 5 spaces of Mallekim that is no more than 10 levels above or below Mallekim's height and roll the 20-sided die. If you roll an 11 or higher, any figure on that space receives 1 wound, and you may chose a small or medium figure within 2 spaces of the chosen space. Place the chosen figure adjacent to that space. Figures moved by Vortex Orb will not take any leaving engagement attacks but they may take falling damage.
STEALTH FLYING
When counting spaces for Mallekim's movement, ignore elevations. Mallekim may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If Mallekim is engaged when he starts to fly, he will not take any leaving engagement attacks.
Unit Name: MALLEKIM
General: UTGAR
Species: Djinn
Type: Unique Hero
Class: Minion
Personality: Tormented
Size: MEDIUM 6
Points: 80
Stats
Life: 3
Move: 6
Range: 5
Attack: 3
Defense: 6
Special Powers
VORTEX ORB
Instead of attacking, choose a space within 5 spaces of Mallekim that is no more than 10 levels above or below Mallekim's height and roll the 20-sided die. If you roll an 11 or higher, any figure on that space receives 1 wound, and you may chose a small or medium figure within 2 spaces of the chosen space. Place the chosen figure adjacent to that space. Figures moved by Vortex Orb will not take any leaving engagement attacks but they may take falling damage.
STEALTH FLYING
When counting spaces for Mallekim's movement, ignore elevations. Mallekim may fly over water without stopping, pass over figures without becoming engaged, and fly over obstacles such as ruins. If Mallekim is engaged when he starts to fly, he will not take any leaving engagement attacks.