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    W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

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    Lord Kai

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Lord Kai on Mon Oct 24, 2016 9:08 pm

    I had another mechanic for Pay, Join, or Die. It keeps some of the same ideas (bring back Pirates) but uses the "Pay" in a different way.

    CAPTAIN’S CURRENCY
    At the beginning of the game, choose a Unique Hero or Unique Squad controlled by an opponent and place 3 gold Currency markers on that Army Card.

    RANSOM
    Once per turn, when a figure attacked by Kapudan Barbaros or a Pirate you control within 8 clear sight of Kapudan Barbaros receives enough wounds to be destroyed, an opponent may move 1 Currency marker to this Army Card to ignore those wounds.

    RECRUITS
    Before taking a turn with Kapudan Barbaros, you may remove 1 Currency marker to activate Recruits. Roll the 20-sided die. If you roll a 1 – 5, nothing happens. If you roll a 6 – 11, place 1 previously destroyed common squad pirate you control in your start zone. If you roll 12 – 16, place 2 pirates. If you roll, 17 – 20, place 3 pirates.
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    Nomad

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Nomad on Tue Oct 25, 2016 8:44 pm

    Wow, that is pretty creative!

    I really like the simplicity (in comparison) of the original power "Pay, Die, or Join" and would like to pursue it further in play-testing. Not that I'm trying to squash the idea . . .
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    Lord Kai

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Lord Kai on Wed Oct 26, 2016 12:21 am

    Nomad wrote:Wow, that is pretty creative!

    I really like the simplicity (in comparison) of the original power "Pay, Die, or Join" and would like to pursue it further in play-testing. Not that I'm trying to squash the idea . . .

    Thanks, it needs a little wording help. And I'm sure the concept of giving Currency to another player is odd at first - but it makes your opponent have to decide if they want to loose a figure to give you a chance to bring back more Pirates. Certainly has an effect late-game : )

    Let's try it next time.
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    Nomad

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Nomad on Thu Oct 27, 2016 12:47 am

    I know that Derek really wanted to put out a Quartermaster pirate figure that would have allowed for Barbarossa to bond with the pirates . . . should we wait, put forward our own Quartermaster, or pursue developing this figure without the Quartermaster.

    I am thinking to pursue without the Quartermaster. The Quartermaster would be added on its own merits and with its own additional points to an army build.

    What do you think. I've painted the figure - and it looks really cool. I have a figure for you as well and will paint when ready.
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    Lord Kai

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Lord Kai on Thu Oct 27, 2016 1:07 am

    I think he should be able to bond with the Pirates now : )  

    This is the Quartermaster, right?

    http://crypticalliance.forumotion.com/t151-quartermaster
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    Lord Kai

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Lord Kai on Sun Nov 06, 2016 12:14 am

    Nomad wrote:Wow, that is pretty creative!

    I really like the simplicity (in comparison) of the original power "Pay, Die, or Join" and would like to pursue it further in play-testing. Not that I'm trying to squash the idea . . .


    Cool, let's go back to the original version : )
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    Nomad

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Nomad on Tue Nov 22, 2016 12:13 am

    Regarding a couple of posts ago. Yes, that is the current figure being considered as the Quartermaster . . . the thread for the Quartermaster reveals that he might be a defector from the British navy. But, Derek wasn't sold on that and was thinking about finding a different figure for the Quartermaster. I really liked the figure and I really like the possible backstory.

    Bonding now is fine with me . . . but I think Derek was thinking that this figure's personality was "Persuasive" rather the "Reckless".

    What pirate isn't Reckless? If we changed his personality to reckless, he would bond with the pirates right now.

    I understand Derek's thought about the Quartermaster having a Parmenio type of power to name one other figure as Reckless to bond with the pirates. This opens up potentially more alternative bonders.

    I am at an impasse. I initially wanted Babarbossa to bond right away with the pirate but I want to be respectful of Derek's design wishes.
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    Lord Kai

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Lord Kai on Tue Nov 22, 2016 2:38 pm

    Nomad wrote:Regarding a couple of posts ago. Yes, that is the current figure being considered as the Quartermaster . . . the thread for the Quartermaster reveals that he might be a defector from the British navy. But, Derek wasn't sold on that and was thinking about finding a different figure for the Quartermaster. I really liked the figure and I really like the possible backstory.

    Bonding now is fine with me . . . but I think Derek was thinking that this figure's personality was "Persuasive" rather the "Reckless".

    What pirate isn't Reckless? If we changed his personality to reckless, he would bond with the pirates right now.

    I understand Derek's thought about the Quartermaster having a Parmenio type of power to name one other figure as Reckless to bond with the pirates. This opens up potentially more alternative bonders.

    I am at an impasse. I initially wanted Babarbossa to bond right away with the pirate but I want to be respectful of Derek's design wishes.


    Good with me. Let's keep the Quartermaster as a Parmenio like figure = who makes other folks Reckless to bring them into the Pirate bonding circle.
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    Derek S

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Derek S on Thu Dec 08, 2016 12:13 pm

    I am good with the other figure as a quartermaster. If Barbarossa has class pirate, we can limit pirates to getting the reckless designation (or pirates/(some other fitting designation) to open up possibilities.
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    Nomad

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

    Post  Nomad on Sat Dec 10, 2016 1:41 am

    Here are my suggestions . . .



    Kapudan Barbaros (I could also see the name as just Barbaros)

    General: Einar (I like the idea of spreading the pirates out over the generals, like the cowboys. His color scheme seems to fit Einar)
    Planet: Earth

    Species: Human
    Unique Hero
    Class: Pirate
    Personality: Persuasive
    Medium 5

    Life: 5
    Move: 5
    Range: 1
    Attack: 4
    Defense: 4
    100 Points

    PAY, DIE, OR JOIN
    When a small or medium figure attacked by Kapudan Barbaros or a Pirate you control within clear sight of Kapudan Barbaros receives enough wounds to be destroyed, roll the 20-sided die. If you roll 1-7 your opponent may reveal a numbered Order Marker to ignore any wounds received. If you roll 8-14 destroy the defending figure. If you roll a 15 or higher, destroy the figure and place a previously destroyed Common Squad Pirate you control adjacent to Kapudan Barbaros, if possible.

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    Re: W-5 Kheir ed-Din Barbarossa- pirate hero brainstorming

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