Derek S Tue Jun 11, 2013 7:50 pm
Ran 3 Playtests with Chela (200), Uvall (110), Bloodhunter Harpies x3 (70), for a total of 520. Two of the Games were against Migol, Morgrim, Axegrinders x4, for a total of 510.
Game 1-Axegrinders win with 6 left, a full life Migol, and a 1 life Morgrimm.
Uvall and 4 Harpies went one way, Chela another. Migol and Morgrimm did the same dividing the dwarfs evenly. Uvall fell after a big hit from Migol and a fearless dwarf attack. 3 Harpies went pretty easy, the other crossing the map to join Chela and his 2 remaining brothers. Uvall lost one O.M. for the demon team. The Axegrinders picked up the common attack glyph and managed to take down Chela with 2 commander strikes thrown in, although Morgrimm put 2 additional wounds on the big fellow. Blood Frenzy worked twice. Before Uvall fell in one turn to 2 attacks I really thought the demon's had the upper hand. They'd killed 5 dwarf's, had 3 wounds on Morgrimm and position. Chela really struggled to take out Morgrimm who had height thus allowing the dwarf's to keep constant pressure.
Game 2- Axegrinders win with 2 left and a 4 life Migol.
Dwarf's follow the same stategy, while the demons keep a tighter formation. A Harpy gets on attack +1 and is protected from Chela. The Blood Frenzy works a little more frequently this game, Uvall manages a Demonic exchange, Harpies killing dwarfs with boosted attack. Then I think I made a blunder by having the Harpy on the attack +1 glyph frenzy off to wound Morgrimm (height on the clumsy to place Chela again). The Harpy did get Morgrimm who soon was destroyed. Migol raced past the standoff between Chela, 1 Harpy, and the 3 or 4 dwarfs who could an attack off that turn to destroy 2 remaining Harpies in the start zone. Migol then goes for the attack +1 glyph and that gives the dwarf's enough umpph to get Chela and the last Harpy.
Game 3 against Qhuohon, Wyvern, 2 blue wyrmlings, and spiders x4 (520)
Demons win with a 1 exo full life Chela.
Chela took 2 turns to get to the initiative +8 glyph, which 1 of the blue wyrmlings had uncovered, while the other blue wyrmling stayed on common attack +1 until Chela went after him at the end. The Harpies and Uvall used their masterful board coverage to keep Quahon from getting too many specials against Chela. Uvall and the Harpies had many chances to demonic exchange and bloodfrenzy and succeeded a fair amount of times- 3 for the exchange. They wiped out everything but 2 spiders, the Wyvern and 1 blue Wyrmling. The Wyvern and 2 remaining spiders had 2 free turns after Uvall fell (to a 4 attack from the Wyvern). The spiders cleaned up the last 2 Harpies while the Wyvern got a 3 skull attack on Chela to cause him to burn an exo. Chela took 2 turns, 1 attack from the Wyvern, to put the Wyvern to rest. He made quick work of the last 2 spiders and wyrmling.
Final thoughts-
Chela only had to defend against a special (Quahon's once (maybe twice) in all 3 battles, he was hard to take down in 2 of the battles. The dwarf's are a good melee counter because they end up with their base stats (although the reduced move did come into play with them on 2 different occasions. I am good with 200 here although he at times played up to 210. This team is fair when played together.
Uvall has a glass jaw which is good for his attack and exchange abilities. If he stays alive the Harpies and him are really devastating. I really think he is dead on. The only suggestion I would make here is to have the Command the Harpies power read
After revealing an order marker and taking a turn with Uvall, you may take a turn with one squad of Bloodhunter Harpies you control.
This will allow for future harpies perhaps- you never know.
Bloodhunter Harpies are very versatile. They need to get within range of the killing and they are devastating. Their range of crossing 18 spaces in a single turn is amazing (I think I managed to get one 16 spaces once). I think they could be a fun little filler in any army, especially ones with multiple turns. They performed decent in all 3 games and I think 70 pts are right on, they will be better on occasion and dismissible on others if they don't have any killing going on around them.
Two last Questions. A newly created Harpy gets to Bloodfrenzy (I did on 3 different occasions)? And, have you rebased your Uvall yet?- I am not 100% sure he should not be on a small peanut (seems close to overhanging the big rounds).